Mobile Social Network: Sprite Yard (Coca Cola)

Lots of chatter in online communities on this one – mostly from marketing people, not teens though:


The “Sprite Yard” is the first “community-to-go” that combines photo sharing, message board, planner, and digital downloads in one simple interface for mobile phones

ATLANTA, June 6, 2007 The

Coca-Cola Company is redefining the relationship between consumers and their sparkling beverages with the launch of the Sprite Yard, a real-time digital “on-the-go” community that provides social connections and downloadable content via their mobile phone anytime, anywhere. This mobile marketing breakthrough launched in China on June 1st and will go live in the US later this month.

The Sprite Yard creates an entertaining social experience beyond the value of traditional online destinations by providing consumers constant mobile, social and brand connectivity through mobile devices such as cell phones and personal digital assistants (PDAs).

Accessing the Sprite Yard is easy and simple. Anyone with a WAP enabled phone and access to a data plan can join the Yard. Beginning June 22, U.S. consumers can text “YARD” to 59666 (“Lymon”) and receive a reply with a WAP link to access the Sprite Yard for the fist time. Clicking the link directs the mobile device to the “Yard” where they are invited to register by selecting a tag name and password. As soon as they are registered, users can opt to create a profile to share information about themselves with their friends in the Yard.

Coke use Sprite a lot as a testing ground for different viral and social marketing endeavours. I doubt that a walled garden is the way to go though. Have they ever worked? Still it’s standard i the mobile content world (at the moment) :

The Sprite Yard will also feature exclusive downloadable content – from visitones (visual ringtones that combine music with visuals) to mobisodes (animated shorts) – that can only be unlocked through a PIN found under the cap of every 20 oz. Sprite bottle, providing a fresh, engaging experience with each purchase.

visitones? mobisodes? Sounds like someone from marketing got their hands on it. 😛
Well, they got this part right:

“We know that when it comes to reaching teens, mobile is the medium. This program will enable us to connect with teens by putting Sprite both in their hand and in their phone,” adds Denis Sison, Sprite Global Brand Director, The

Coca-Cola Company. “We can provide them ‘instant gratification’ through ever-changing content and the ability to immediately receive new information and entertainment.”

Lots of discussion on this fact…:

On June 1, The Coca-Cola Company launched the Sprite Yard in China. The China consumer experience contains similar features and functionality including, compelling content, community, instant messaging and mobile blogging. The program was tested through a partnership with McDonalds, where consumers received PIN codes at the restaurants with purchase. By the end of 2008, the Sprite Yard will be introduced in several additional markets globally.

… centering on obesity in the States and how soda contributes to it. Check out such as Cell Rants for examples of the concerns.

What do you think? For me, when it comes to mobile social networks, I say “hell yeah! Supersize me!” 🙂

Laurel Papworth

Named by Forbes™ Magazine in the Top 50 Social Media Influencers globally, named Head of Industry, Social Media (Marketing Magazine™) and in the Power150 Media bloggers (AdAge™). CERT IV Training and Assessment certified trainer (Diplomas and Certificates etc) Adult Education. Laurel has manager Facebook Pages for Junior Masterchef, Idol, Big Brother etc. and have consulted on private online communities for banks Westpac, not for profits UNHCR & governments in SE Asia. Lecturer, social media, University of Sydney for 10 years and Laurel has 11,000 online students. Laurel Papworth personally connects to 6 million followers online and has taught around 100,000 people in the last 10 years how to be social media managers.

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