May 112008
 

Note: Social Media is user-generated, member created, content. Not interactive stuff from a web agency or traditional media company.
I’ve been following 5min_tech on Twitter for a while now. 5min – Find the Best How To, instructional and DIY videos – people uploading 5 min videos to educate other people. It’s called a videopedia. Kinda cool to have people doing stuff for free – how many businesses are having their models threatened now? I would be shoving the videos I usually sell up in 5min chunks on this site, and then using it to promote my live tutorials, workshops and labs if I were in the business of charging for education in business or fitness or any of the subjects listed here:

YouTube is a bit broadcast-y these days. The competitor channels are niche – Citizen DIY (5min), Citizen Teacher (TeacherTube – get paid to upload your courseware), Citizen Pornographer (PornTube – I’ll let you research from the last one yourself. May you learn something useful. Heh. )

SHORT FORM CONTENT

So, let’s talk about short form content. For traditional media ( not social media which is user created), short form content is viral videos transmitted preferably over mobile phones where some revenue can be attached, or as an advertisement through the email system. Fun eh? Ok, I’m being sarcastic and not entirely fair – some viral videos are quite funny and make me more than groan before inflicting err passing it on to someone else. Some…

How to Thread a Sewing Machine
5min tutorial on how to thread a sewing machine.
Short form content in social media is probably most of it – a blog post, a YouTube (10 min) or 5min (err 5 min) video, Flickr photo link passed through my social network through discoverability and social viral mechanisms like posted items in Facebook and tinyurl links in Twitter. I don’t really care if it’s socially created or traditional media, if it’s worthwhile it gets passed on, if it’s junk (in my eyes, according to my values, humour, social networks standing and a myriad of other factors) I ditch it . Of course we sometimes make something really bad and annoying go viral so we can all get upset together but that’s a different kettle of fish.

LONG FORM CONTENT

Long form content used to be 1 hr and 1/2 to 2 hours cinema showings. Or an evening movie on TV. If you were 6 years old, with attendant attention span, it was Disney Hour on Sunday nights (part two next week!).

Nowadays (since we freed content into form-shift and time-shift) Long Form content in traditional media ( not user generated) is us sitting down on the weekend and consuming (i.e. pigging out) on a whole season of 24, West Wing, Lost or Deadwood in one sitting. Yes. I said a WHOLE SEASON. “just one more episode” takes over Saturday AND Sunday. After a weekend like that, you are almost in a virtual reality – I’ve had Monday’s where I’m chatting with Josh and Sam and President Bartlett in my head. Ok I’m odd but don’t tell me you haven’t had a similar experience. I’m not saying every weekend is spent in pajamas and takeaway/wine in front of the DVD but once in a blue moon it happens. Watch this winter in particular…

More tutorials and lectures – this time on Ted Talks – long form education on the web.
What does Social Media long form content look like? Ted Talks maybe? Funny how most of it is educational. I wrote two years ago suggesting that documentaries on the web would be huge – it really is taking off. Educational, instructional and DIY in various forms. Everything we do creatively as a social network online – bar silly jokes – is to teach by sharing and collaborating with those around us. Any bloggers out there that think they aren’t focussed on teaching others?

Continuous Form Content

Not sure what this is in traditional media. Take a story and offer it 24/7 – perhaps Big Brother 24/7? It’s not the norm… limitations of broadcast mean radio and TV had to choose the chunks of time and then stick to them. Thus we have this artificial ‘short form’ and ‘long form’ juxtaposition. Not much is continuous.

Unlike user generated content. Social Media often has a continuous form to it. I’m not talking blog posts. They are asynchronous so more like “stay tuned to this channel for more blog posts on this subject”. Twitter is continuous. I can keep having the discussion on Melbourne vs Sydney for days if I want to. Forums too – I’ve seen threads last two or three years with people coming back to add new discussion points. The long tail of arguments and flame wars. heh.

Continuous form content

Virtual Worlds are continuous form content – user generated? Not sure – World of Warcraft means I am the hero, and I write the script (chat channel discussions) in some cases yet follow a traditional media overarching storyline. Second Life is continuous form content which is wholly user generated. Anywhere you can spend day and night mucking about, creating and playing with the content, without being booted off witha “coming up next – stay tuned” message is continuous right?

A really good video of Second Life on the Mobile phone (Vollee)
There was one other form of continuous content but I forget now… Ah yea, anything we have on our mobile phone or cellphone. After all, what is more continuous than having an always-on, synchronous device where we can dip in and out, creating content in 16 or 8 or 14 hour blocks? Second Life on a Motorola cellphone – our social network, our creative cross media platform in our pocket.

Aren’t you glad you don’t have to wait around for the ad breaks to finish or the 6pm News to start now?

May 022008
 

Does Australia have anything similar to this with regards to Innovation and Cross Media and Architecture? Makes our Future Melbourne town planning wiki look less than innovative, no? Ah well. REAL LIFE New York Situated Technologies: The Architectural League of New York The Architectural League of New York invites architects, artists, designers, technologists, engineers, urbanists, or teams thereof, to submit qualifications for an exhibition that will critically explore the evolving relationship between ubiquitous/pervasive computing and urban architecture. The League will commission five to seven teams to develop urban interventions–to be installed in and around New York City in spring 2009–that Continue Reading…

Feb 032008
 

EDIT: See the Internet’s votes for the 1000 strategists here on Bloggerati.com.au and add your own vote. Also nominate someone yourself (Submit tab): it probably won’t do anything but at least you feel like you had a say Glyn Davis Summit Chairman and Kevin Rudd Prime Minister 2.0 is looking for Australia’s brightest and best to talk about the decade ahead and strategy. Video here that I can’t embed. The Australia 2020 Summit announced by Prime Minister Kevin Rudd will examine 10 issues facing the nation: • Future directions for the economy, including education, skills, training, science and innovation • Continue Reading…

Jan 192007
 

From November originally Mercury newspaper, I think: THE popular reality TV show Big Brother plans to expand into virtual reality with a new edition in the online world of Second Life, the Dutch unit of television programmer Endemol said today. “Big Brother” to be launched in Second Life Second Life is a three-dimensional virtual world with more than 1 million registered users and its own economy and currency. It was created by San Francisco-based Linden Lab. Endemol will select 15 international Second Life contestants to spend at least eight hours a day inside a specially constructed glass-walled house for one Continue Reading…

Oct 162005
 

Reading Peter Sheahan’s book “Generation Y, Thriving and Surviving with Generation Y at Work” again, I ended up skipping through looking for the one-liner about a survey finding Generation Y as the first generation to acknowlege the PC as having a soul. I couldn’t find it to quote here, did I imagine it? Ah well, it got me thinking… GamerDad has a great article on spirituality in online roleplaying games – including this piece from Lord British, Richard Garriott himself: Richard Garriott received a lot of fan mail from his early Ultima games; a lot of them were from, in Continue Reading…